Saturday, August 23, 2008

Neveron Online Game: Make War Not Love

Neveron Online Game: Make War Not Love

Within this game you will find the thrill of commanding or being part of a vast empire against other empires, all warring to become the dominant faction.

(PRWEB) October 28, 2004

Welcome to Neveron! Within this game you will find the thrill of commanding or being part of a vast empire against other empires, all warring to become the dominant faction. You will need a keen sense of diplomacy, a firm grasp of tactics, and an understanding of economics if you are to succeed. Forsaking any of these points could lead you, or your people, to ruin! This guide is designed to help new players get on their feet. If you have further questions which aren't answered here or in the FAQ please check out the forums. If you still cannot find the answers you need, post your own question or enter chat to ask a veteran player. The Beginner's Guide will be more of an informational source than an instructional one. If you are looking for instructions head over to the Walkthrough.

Neveron is loosely based on Battletech, an old tabletop roleplaying game set in the distant future. If you don't know what Battletech is, don't worry. When we say based on Battletech (BT) we mean it. BT is a foundation for many of the rules and ideas in the game, but we have built and continue to alter and build to make Neveron a uniquely different place. This isn't one of those games where if you haven't read every scrap of BT info out there, you'll be lost. It doesn't matter. All you need is the desire to put yourself in an exciting new world that is constantly changing, growing, and teetering on the brink of war.

Neveron is not a static world. It has only the limits of your imagination. We have been lucky in Neveron to have attracted people who are willing to create adventures for themselves, personas that make things happen in the game, and the willingness to seperate their own feelings and opinions from their character's to make an entirely new person. This is what is called "roleplaying." These people have shown over and over again that you don't have to have the largest army on the planet with the best mechwarriors and an economy that would rival Asia to have a good time. All you need is a busted up hovertank, a healthy imagination and a great attitude. It is these people who pick themselves up after having been brutally beaten in war and make it all happen over again.

That being said, what the heck IS Neveron anyway? Neveron is a planet way out on the edge of known space. Through some random act of nature, it has been blessed with inordinate amounts of natural resources that attracted its first settlers hundreds of years ago. Its out of the way location also made it ideal for pirates, smugglers and outlaws who wanted to hide from the ruling authorities in known space.

Things stayed like this for a long time. Neveron was mostly used by castaways either unwelcome in the rest of the universe or wanting to hide for one reason or another. Eventually, no one is quite sure how; the dueling arenas cropped up one by one. It started with infantry and quickly evolved into vehicles and then giant battlemechs, massive exoskeletal suits piloted by skilled mechwarriors. The battles raged on with people wagering large sums of money on their troops being able to hold the arenas for a long period of time. Soon they became sponsored by unknown corporate entities that broadcast the games to other planets across known space.

Once the arenas became more and more popular the Neveron Gaming Commission (NGC) bought the arenas and completely reformatted them for better viewing. The NGC, headed by President and CEO Donald Reyes, still controls the arenas and hundreds of battles take place there every neverweek. Broadcast to every planet in known space, the arena battles are the source of entertainment for billions of people, and thus bring a lot of money to the planet. This money has brought with it many people looking for fame, fortune, and power.

Neveron is now covered with literally thousands of empires all jockying for control of the arenas, the markets, the planet, or maybe just their own little neck of the woods. You are a member, perhaps the leader, of one of these empires. You may have come for one of a hundred reasons, but here you are, trying to cave out your little nitch. Maybe you're a businessman looking to sell weapons to the arena gladiators, or perhaps a mercenary looking to make her fortune carrying out other's dirty deeds. Either way, you'll find it, or make it happen, on Neveron.

There are two ways to participate in an empire on Neveron. You can start a new empire, which is recommended to those who want the bonuses that come along with having control over the entire empire, but don't mind the tedium of empire logistics.

(This second option, while becoming better is not currently recommended) The alternative is joining someone else's empire. This allows you to get a head start as someone else has already put a lot of work into building an empire to a point where it is advantageous for him or her to have someone helping them. There are huge bonuses for having someone else helping out in your empire. The first is that it is more likely someone will be around to command your troops if you are invaded. Others mostly involve the ability to delegate responsibilities. As the game gets more complex the more real lifetime it takes to stay on top of things. Having more people in your empire allows you to do this much, much more easily.

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